Cepton adds LiDAR Digital Twin to NVIDIA DRIVE Sim
Photo Credit To Cepton, Inc.

Cepton adds LiDAR Digital Twin to NVIDIA DRIVE Sim

Cepton adds LiDAR Digital Twin to NVIDIA DRIVE Sim

Cepton, Inc., a Silicon Valley innovator and leader in high-performance lidar solutions, announced that it is collaborating with NVIDIA to add Cepton lidar models into NVIDIA DRIVE Sim™.

DRIVE Sim is an end-to-end simulation platform that enables large-scale, physically based multi-sensor simulation to support the development and validation of autonomous driving.

As a member of the NVIDIA DRIVE Sim ecosystem, Cepton is adding an accurate digital twin of its lidar technology to the platform. These models will help automakers and autonomous vehicle developers accelerate lidar deployment while minimizing real-world test driving.

The Cepton lidar extension offers high-fidelity simulation and visualization of Cepton’s state-of-the-art lidar sensors. Cepton is the first lidar partner to provide dual near- and long-range simulation. This capability is simulated and demonstrated in NVIDIA’s DRIVE Sim platform. The two-fold detection enables blind spot elimination (near-range Nova lidar) coupled with obstacle detection at highway speeds (long-range Vista-X series), across various true-to-life driving scenarios.

By working with NVIDIA, Cepton aims to expedite the development of lidar-based assisted and autonomous driving functionalities for global customers. DRIVE Sim enables users to easily work with Cepton’s lidar models in a virtual setting to prototype a range of sensor integration options, visualize lidar scan patterns in different environments and optimize their sensor configurations with tuneable settings such as frame rate, field of view and range of interest.

In addition to helping users identify the right Cepton lidar sensors for their specific application needs, simulation also helps developers integrate Cepton lidars with other sensor modalities, such as camera and radar. Beyond testing and integration, Cepton’s lidar models can be used with NVIDIA DRIVE Replicator to generate synthetic datasets for training AI Deep Neural Networks for multi-sensor fusion and AV perception.

“Lidar is essential to autonomous mobility, but deploying lidar at scale entails extensive testing and validation, sometimes in scenarios difficult to access in real life,” said Dr. Jun Pei, Cepton’s co-founder and CEO. “Simulation plays a significant role in bridging the gap between concept and deployment, and that’s why we are thrilled to offer access to simulated models of our lidars on the NVIDIA DRIVE Sim platform.

“With DRIVE Sim’s powerful ray-tracing engine, we can build fully configurable, physically accurate models of our entire suite of products. These capabilities will enable developers to be more efficient and build safer products.”

Zvi Greenstein, general manager for Simulation at NVIDIA, said: “A rich sensor ecosystem is critical for robust AV development and validation in simulation. With the addition of Cepton sensor models, developers have access to a physically based lidar model that will significantly reduce the need for real- world data collection and testing.”

Cepton’s patented lidar technology enables an optimal balance between performance, reliability and cost efficiency. Cepton offers a comprehensive portfolio of lidar solutions, including lidar sensors for near-range to ultra-long range and intelligent perception solutions for automotive and smart infrastructure applications. With their compact size and seamlessly embeddable design, Cepton lidars can be integrated in a variety of vehicle locations without disrupting the appearance of modern passenger cars. Multiple simulated lidar integration options will be available as part of Cepton’s lidar models on NVIDIA DRIVE Sim.

DRIVE Sim is built on the NVIDIA Omniverse platform for connecting and building custom 3D pipelines and is architected from the ground up with multi-GPU support for large-scale, multi-sensor simulation. It is open, modular and extensible, leveraging the Omniverse Kit SDK, so developers can build compatible models, 3D content and validation tools. Users can create their own plugins or choose from a rich library of vehicle, sensor and traffic models provided by DRIVE Sim ecosystem partners such as Cepton.

Post source : Cepton, Inc.

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Anthony brings a wealth of global experience to his role as Managing Editor of Highways.Today. With an extensive career spanning several decades in the construction industry, Anthony has worked on diverse projects across continents, gaining valuable insights and expertise in highway construction, infrastructure development, and innovative engineering solutions. His international experience equips him with a unique perspective on the challenges and opportunities within the highways industry.

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